in:Enchantments
For the enchantment in Minecraft Dungeons, see MCD:Sharpness.
Sharpness is an enchantment applied to a sword or axe that increases melee damage.
Contents
- 1 Usage
- 1.1 Damage per hit
- 1.1.1 Java Edition
- 1.1.2 Bedrock Edition
- 1.1 Damage per hit
- 2 Incompatibilities
- 3 Data values
- 3.1 ID
- 4 History
- 5 Issues
Usage[]
In Java Edition, Sharpness adds 0.5 * level + 0.5
extra damage.
In Bedrock Edition, each level of Sharpness adds 1.25 extra damage.
An anvil is required for the player to apply Sharpness V to a wooden, stone, iron, diamond, or netherite weapon, though iron and diamond swords with it can generate in end city and bastion remnant chests. Golden weapons can get Sharpness V through enchanting.
Damage per hit[]
These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.[Java Edition only]
Edition | I | II | III | IV | V |
---|---|---|---|---|---|
In Java Edition | 1 | 1.5 × 0.75 | 2 | 2.5 × 1.25 | 3 |
In Bedrock Edition | 1.25 × 0.625 | 2.5 × 1.25 | 3.75 × 1.875 | 5 | 6.25 × 3.125 |
Java Edition[]
Bedrock Edition[]
Incompatibilities[]
Sharpness, Smite, Cleaving,[upcoming: JE Combat Tests] and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, their effects stack.[Java Edition only]
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Sharpness | sharpness | enchantment.minecraft.sharpness |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Sharpness | sharpness | 9 | enchantment.damage.all |
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.0.0{{Extension DPL}}<ul><li>[[Magma Cream|Magma Cream]]<br/>{{Item| title = Magma Cream| image = Magma Cream.png| renewable = Yes| stackable = Yes (64)}}'''Magma cream''' is an [[item]] used in [[brewing]] to create [[potion]]s of [[Fire Resistance]], and to manually craft [[magma block]]s.== Obtaining ===== Mob loot ======= Magma cubes ====All but tiny-sized [[magma cube]]s drop 0–1 magma cream. The maximum amount of magma cream is increased by 1 per level of [[Looting]], for a maximum of 4 with Looting III.=== Crafting ==={{Crafting|Blaze Powder|Slimeball|Output= Magma Cream|type= Brewing}}=== Chest Loot ==={{LootChestItem|magma-cream}}== Usage ===== Brewing ingredient ==={{brewing |showname=1 |head=1 |Magma Cream|Mundane Potion|base=Water Bottle}}{{brewing |foot=1 |Magma Cream |Potion of Fire Resistance}}=== Crafting ingredient ==={{crafting usage}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Magma Cream|spritetype=item|nameid=magma_cream|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Magma Cream|spritetype=item|nameid=magma_cream|id=430|form=item|foot=1}}== History =={{History|java}}{{History||1.0.0|snap=Beta 1.9 Prerelease 2|[[File:Magma Cream JE1.png|32px]] Added magma cream.}}{{History|||snap=Beta 1.9 Prerelease 3|Magma cream can now be [[brewing|brewed]] in a [[water bottle]] to create a mundane [[potion]], or in an awkward potion to create a potion of [[Fire Resistance]].}}{{History||1.1|snap=release|[[Magma cube]]s now [[drops|drop]] magma cream.}}{{History||1.3.1|snap=1.3|[[File:Magma Cream JE2 BE1.png|32px]] The texture of magma cream has been changed.}}{{History||1.10|snap=16w20a|Magma cream can now be [[crafting|crafted]] into [[magma block]]s.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 378.}}{{History||1.14|snap=18w43a|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}{{History||1.16|snap=20w07a|Magma cream has a {{frac|2|109}} (~1.83%) chance of being offered by [[piglin]]s when [[bartering]], in a stack size of 1–3.}}{{History|||snap=20w09a|Magma cream now has a {{frac|10|226}} (~4.42%) chance of being offered by piglins when bartering, in a stack size of 1–5.}}{{History|||snap=20w16a|Magma cream now generates in[[bastion remnant]]schests.}}{{History||1.16.2|snap=20w28a|Magma cream can no longer be obtained from bartering with piglins.}}{{History|||snap=20w30a|The average yield of magma cream from bastion remnant chests has been slightly increased.}}{{History|pocket edition alpha}}{{History||v0.11.0|snap=build 1|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.|Magma cream is currently unobtainable.}}{{History||v0.11.0|snap=build 8|[[Magma cube]]s now [[drops|drop]] magma cream.}}{{History||v0.12.1|snap=build 1|Added magma cream to the [[Creative]] mode [[inventory]].|Magma cream can now be [[crafting|crafted]].}}{{History|pocket}}{{History||1.1.3|snap=alpha 1.1.3.0|Magma cream can now be crafted into [[magma block]]s.}}{{History|bedrock}}{{History||1.10.0|snap=beta 1.10.0.3|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}{{History||1.16.0|snap=beta 1.16.0.57|Magma cream can be obtained from bartering with piglins.|Magma cream can now be found in[[bastion remnants]]chests.}}{{History||1.16.100|snap=beta 1.16.100.54|Magma cream can no longer be obtained from [[barter]]ing with [[piglin]]s.}}{{History|console}} {{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}{{History|New 3DS}}{{History||0.1.0|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.}}{{history|foot}}== Issues =={{issue list}}{{items}}[[Category:Renewable resources]][[cs:Lávová pěna]][[de:Magmacreme]][[es:Crema de magma]][[fr:Crème de magma]][[hu:Magmakrém]][[ja:マグマクリーム]][[ko:마그마 크림]][[lzh:火漿膏]][[nl:Magmacrème]][[pl:Magmowy krem]][[pt:Creme de magma]][[ru:Лавовый крем]][[th:ครีมแมกม่า]][[uk:Магмовий крем]][[zh:岩浆膏]]</li><li>[[Leather|Leather]]<br/>{{About||the leather from rabbits|Rabbit Hide|the armor material|Armor materials}}{{Item| image = Leather.png| renewable = Yes| stackable = Yes (64)}}'''Leather''' is an [[item]] used to make [[item frame]]s, [[armor]] and [[book]]s.== Obtaining ===== Mob loot ===Upon death, [[cow]]s, [[mooshroom]]s, [[horse]]s, [[donkey]]s, [[mule]]s, [[llama]]s and [[trader llama]]s drop 0–2 leather, while [[hoglin]]s drop 0–1 leather. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 5 leather (4 leather from hoglins) with Looting III.A [[fox]] sometimes spawns holding leather, which always drops upon death. Alternatively, a player can drop a [[food]] item, causing the fox to drop the leather.=== Fishing ===Leather can be obtained as a "junk" item from [[fishing]].=== Crafting ==={{Crafting |A1= Rabbit Hide |B1= Rabbit Hide |A2= Rabbit Hide |B2= Rabbit Hide |Output=Leather |type=Material}}=== Chest loot ==={{LootChestItem|leather}}=== Villager gifts ==={{in|java}}, leatherworker [[villager]]s throw leather at players under the [[Hero of the Village]] effect.=== Bartering ===[[Piglin]]s may [[barter]] 2-4 leather when given a [[gold ingot]].== Usage ===== Crafting ingredient ==={{crafting usage}}=== Trading ===Novice-level leatherworker villagers have a {{frac|2|3}} chance to [[trading|buy]] 6 leather for one [[emerald]] {{in|java}}, and always offer the trade {{in|bedrock}}.=== Repairing ===Leather is the repair item for the [[armor materials|leather armor]], and thus can be used to [[item repair|repair]] the following items in an [[anvil]]:* {{ItemLink|Leather cap}}* {{ItemLink|Leather tunic}}* {{ItemLink|Leather pants}}* {{ItemLink|Leather boots}}== Achievements =={{load achievements|Cow Tipper}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Leather|spritetype=item|nameid=leather|itemtags=ignored_by_piglin_babies|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Leather|spritetype=item|nameid=leather|id=381|form=item|foot=1}}== History =={{History|java alpha}}{{History||v1.0.8|[[File:Leather JE1 BE1.png|32px]] Added leather.|Leather [[drops]] from [[cow]]s.|The [[crafting]] recipe for leather [[armor]] has been changed from cloth to leather (leather armor was previously [[craft]]ed with [[wool]], and was called "cloth armor" in the game code).}}{{History||v1.0.17|[[Chicken]]s in [[Survival]] [[multiplayer]] now [[drop]] leather if killed by [[fire]], fall [[damage]] or [[cactus]].}}{{History||v1.2.6|Chickens dropping leather was fixed by this version at the latest.{{when|It would be nice to know exactly when. It's at most a 3 1/2 month bug, though it was at the beginning. Might count as short-lived.}}.}}{{History|java}}{{History||1.3.1|snap=12w17a|Leather is now required to craft [[book]]s.}}{{History||1.4.2|snap=12w34a|Leather is now used to craft the newly added [[item frame]]s.}}{{History||1.6.1|snap=13w16a|Leather is now used to craft [[horse saddle]]s.|[[Horse]]s now [[drop]] leather.}}{{History|||snap=13w18a|Leather is no longer used to craft [[horse saddle]]s.}}{{History||1.7.2|snap=13w36a|Leather can be obtained as one of the "junk" [[item]]s in [[fishing]], making it possible to obtain it without killing any [[animal]]s.}}{{History||1.8|snap=14w02a|Leather can now be [[trading|sold]] to leatherworker [[villager]]s, at 9–12 leather for 1 [[emerald]].}}{{History|||snap=14w27b|Leather can now be crafted using 4 [[rabbit hide]].}}{{History||1.9|snap=15w41a|Leather can now be used to repair [[elytra]].}}{{History||1.11|snap=16w39a|[[Llama]]s now [[drop]] leather.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 334.}}{{History|||snap=18w07a|[[Phantom]]s now drop leather.}}{{History|||snap=18w14a|Phantoms no longer [[drop]] leather.|[[Phantom membrane]]s are now used to repair [[elytra]], instead of leather.}}{{History||1.14|snap=18w43a|[[File:Leather JE2 BE2.png|32px]] The texture of leather has been changed.}}{{History|||snap=18w48a|Leather can now be found in chests in [[village]] tanneries.}}{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with leather in their mouths.}}{{History|||snap=19w08a|Leather is now used to [[craft]] leather [[horse armor]].}}{{History|||snap=19w13a|Leatherworker villagers now give leather to players under the [[Hero of the Village]] effect.}}{{History||1.16|snap=20w07a|Leather is dropped by the new [[hoglin]]s.|Leather has a {{frac|5|109}} (~4.59%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 2–7.}}{{History|||snap=20w09a|Leather now has a {{frac|20|226}} (~8.84%) chance of being given by piglins when bartering, in a stack size of 1–5.}}{{History|||snap=20w16a|Leather now generates in[[bastion remnants]]chests.}}{{History|pocket alpha}}{{History||v0.2.0|[[File:Leather JE1 BE1.png|32px]] Added leather. It is currently unobtainable and serves no purpose.}}{{History||v0.6.0|Leather is now obtainable by killing [[cow]]s.|Leather can be used to craft leather [[armor]].}}{{History||v0.11.0|snap=build 1|Leather can now be obtained as one of the "junk" [[item]]s in [[fishing]], making it possible to obtain it without killing any [[animal]]s.}}{{History||v0.12.1|snap=build 1|Leather is now required to craft [[book]]s.}}{{History||v0.13.0|snap=build 1|Leather can now be [[craft]]ed using 4 [[rabbit hide]].}}{{History||v0.15.0|snap=build 1|Leather is now used to craft leather [[horse armor]].}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Leather can now be used to repair [[elytra]].}}{{History||1.0.4|snap=alpha 1.0.4.0|9-12 leather can now be [[trading|sold]] to leatherworker [[villager]]s.}}{{History|bedrock}}{{History||1.6.0|snap=beta 1.6.0.5|[[Phantom membrane]]s are now used to repair [[elytra]], instead of leather.}}{{History||1.10.0|snap=beta 1.10.0.3|Leather can now be found in [[village]] tannery house [[chest]]s.|[[File:Leather JE2 BE2.png|32px]] The texture of leather has been changed.}}{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, leatherworker [[villager]]s now [[trading|buy]] 6 leather for an [[emerald]].}}{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can drop leather.}}{{History||1.16.0|snap=beta 1.16.0.57|Hoglins now drop leather.|Leather can now be obtained from bartering with piglin.|Leather can now be found in[[bastion remnants]]chests.}}{{History|console}}{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Leather JE1 BE1.png|32px]] Added leather.}}{{History||xbox=TU60|xbone=CU51|ps=1.64|wiiu=Patch 30|switch=1.0.11|Leather is now used to [[craft]] leather [[horse armor]].}}{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|[[Phantom membrane]]s are now used to repair [[elytra]], instead of leather.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Leather JE2 BE2.png|32px]] The texture of leather has been changed.}}{{History|new 3ds}}{{History||0.1.0|[[File:Leather JE1 BE1.png|32px]] Added leather.}}{{History|foot}}== Issues =={{issue list}}{{Items}}[[Category:Renewable resources]][[cs:Kůže]][[de:Leder]][[es:Cuero]][[fr:Cuir]][[hu:Bőr]][[it:Cuoio]][[ja:革]][[ko:가죽]][[nl:Leer]][[pl:Skóra]][[pt:Couro]][[ru:Кожа]][[th:หนังสัตว์]][[uk:Шкіра]][[zh:皮革]]</li></ul> | Beta 1.9 Prerelease 3 | Added Sharpness. | |||
1.8{{Extension DPL}}<ul><li>[[Rotten Flesh|Rotten Flesh]]<br/>{{Item| title = Rotten Flesh| image = Rotten Flesh.png| renewable = Yes| heals = {{hunger|4}}|effects={{EffectLink|link=Hunger (status effect)|Hunger}} (0:30) (80% chance) | stackable = Yes (64)}}'''Rotten flesh''' is a [[food]] item that can be eaten by the [[player]], with high risk of inflicting [[Hunger (status effect)|Hunger]] and low [[Saturation]].== Obtaining ===== Mob loot ======= Zombies ====[[Zombie]]s, [[zombie villager]]s, [[zombie horse]]s, [[husk]]s, and [[drowned]] drop from 0 to 2 units of rotten flesh. [[Looting]] can increase this by one per level, for a maximum of 5 rotten flesh.==== Zoglins ====[[Zoglin]]s drop 1-3. Looting III grants a maximum of 6.==== Zombified piglins ====[[Zombified Piglin|Zombified piglins]] drop 0-1. Looting III grants a maximum of 4.=== Fishing ===Rotten flesh can be obtained as a "junk" item while [[fishing]].=== Chest loot ==={{LootChestItem|rotten-flesh}}=== Cat gifts ==={{main|Cat#Gifts}}Tamed [[cat]]s have a 70% chance of giving the [[player]] a gift when they wake up from a [[bed]], and the gift has a 16.13% chance to be a rotten flesh.== Usage ===== Food ==={{see also|Tutorials/Hunger management}}To eat rotten flesh, press and hold {{control|use}} while rotten flesh is selected in the hotbar.Eating rotten flesh restores {{hunger|4}} [[hunger]] and 0.8 hunger [[Hunger#Mechanics|saturation]], but has an 80% chance of inflicting {{EffectLink|Hunger (effect)|id=Hunger}} for 30 seconds. Note that the duration does ''not'' accumulate when eating multiple pieces. However, if more is consumed and the [[Hunger (effect)|Hunger]] status effect is inflicted, the duration resets to 30 seconds.=== Wolves ===Rotten flesh can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.Wolves are immune to the Hunger effect.=== Trading ===Novice-level [[Trading#Cleric|cleric villagers]] buy 32 rotten flesh for 1 [[emerald]] as part of their trades.==Sounds=={{Sound table/Entity/Food}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Rotten Flesh|spritetype=item|nameid=rotten_flesh|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Rotten Flesh|spritetype=item|nameid=rotten_flesh|id=277|form=item|foot=1}}== Achievements =={{load achievements|Iron Belly}}== Advancements =={{load advancements|Husbandry;A Balanced Diet}}== Video =={{Video note|The video is outdated, as rotten flesh can now be also gained from [[fishing]], [[trading]], or loot chests.}}<div style="text-align:center">{{yt|xTrUEVoe9Tw}}</div>== History =={{History|java beta}}{{History||1.8|snap=Pre-release|[[File:Rotten Flesh JE1.png|32px]] Added rotten flesh. |[[Zombie]]s and [[zombie pigmen]] now drop rotten flesh instead of [[feather]]s and [[cooked porkchop]]s respectively.}}{{History|java}}{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Food poisoning can now be stopped by drinking [[milk]].}}{{History||1.2.1|snap=12w03a|Rotten flesh can now be used to [[Breeding|breed]] wolves. When a wolf eats rotten flesh, it will not receive the [[Hunger (effect)|Hunger]] effect.}}{{History||1.3.1|snap=12w21a|Rotten flesh can now be found in [[desert temple]] [[chest]]s.|Priest [[villager]]s now [[trading|buy]] rotten flesh.}}{{History|||snap=1.3|[[File:Rotten Flesh JE2 BE1.png|32px]] The texture of rotten flesh has been changed.}}{{History|||snap=12w22a|Rotten flesh now generates in [[jungle temple]] chests.|Priest [[villager]]s no longer [[trading|buy]] rotten flesh.}}{{History||1.7.2|snap=13w36a|Rotten flesh can now be obtained as one of the "junk" [[item]]s from [[fishing]].}}{{History||1.8|snap=14w02a|Cleric [[villager]]s now [[trading|buy]] 36–40 rotten flesh for 1 [[emerald]], as their tier I trade.}}{{history||1.9|snap=15w43a|Rotten flesh may now be found in [[igloo]] basem*nt [[chest]]s.}}{{history|||snap=15w44a|Rotten flesh now generates in [[dungeon]] chests.|The average yield of rotten flesh has been decreased in [[desert temple]] chests.}}{{History||1.11|snap=16w39a|Rotten flesh can now be found in [[woodland mansion]] [[chest]]s.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 367.}}{{History|||snap=18w09a|Rotten flesh now generates in the loot [[chest]]s of [[underwater ruins]].}}{{History|||snap=18w11a|[[Drowned]] may now [[drops|drop]] rotten flesh upon death.|Rotten flesh now sometimes generates in [[shipwreck]] [[chest]]s.}}{{History||1.14|snap=18w43a|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}{{History|||snap=18w44a|[[Cat]]s now offer rotten flesh as [[Cat#Gifts|gift]]s.}}{{History|||snap=18w50a|Rotten flesh can now be found in [[village]] temple chests.}}{{History||1.16|snap=20w06a|Added [[hoglin]]s, which can drop rotten flesh if killed.}}{{History|||snap=20w07a|Rotten flesh has a {{frac|10|109}} (~9.17%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 4–12.|[[Hoglin]]s no longer drop rotten flesh.}}{{History|||snap=20w09a|Rotten flesh can no longer be obtained by bartering with piglins.}}{{History|||snap=20w14a|Added [[zoglin]]s, which drop rotten flesh when killed.}}{{History|pocket alpha}}{{History||v0.11.0|snap=build 1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh. |As the hunger bar has not yet been added, rotten flesh inflicts [[poison]] rather than [[hunger]].|[[Zombie]]s and [[zombie pigmen]] now [[drops|drop]] rotten flesh.}}{{History|||snap=build 11|Rotten flesh can now be used to feed [[wolves]].}}{{History||v0.12.1|snap=build 1|Eating rotten flesh now gives the [[player]] the [[Hunger]] status effect.|Rotten flesh now restores [[hunger]] instead of [[health]].|Added [[zombie villager]]s, which [[drops|drop]] rotten flesh when killed.}}{{History||v0.13.0|snap=build 1|Rotten flesh can now be found inside [[desert temple]] [[chest]]s.}}{{History||v0.15.0|snap=build 1|Added [[husk]]s and [[zombie horse]]s, both of which drop rotten flesh when killed.|Rotten flesh can now be found inside [[jungle temple]] chests.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Rotten flesh can now be found inside the basem*nt [[chest]]s of [[igloo]]s.}}{{History||1.0.4|snap=alpha 1.0.4.0|36-40 rotten flesh can now be [[trading|sold]] to cleric [[villager]]s.}}{{History||1.1.0|snap=alpha 1.1.0.0|Rotten flesh can now be found in [[woodland mansion]] chests.}}{{History|bedrock}}{{History||1.4.0|snap=beta 1.2.13.8|Added [[drowned]], which [[drops|drop]] rotten flesh when killed.}}{{History|||snap=beta 1.2.14.2|Rotten flesh can now be found in some [[shipwreck]] [[chest]]s.}}{{History|||snap=beta 1.2.20.1|Rotten flesh can now be found inside [[underwater ruins]] chests.}}{{History||1.8.0|snap=beta 1.8.0.8|Tamed [[cat]]s can now give the [[player]] rotten flesh as a gift.}}{{History||1.10.0|snap=beta 1.10.0.3|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}{{History||1.11.0|snap=beta 1.11.0.1|Rotten flesh can now be found in [[desert]] [[village]] temple [[chest]]s.}}{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, cleric [[villager]]s now [[trading|buy]] 32 rotten flesh for an [[emerald]].}}{{History|console}}{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}{{History|new3ds}}{{History||0.1.0|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}{{History|foot}}== Issues =={{issue list}}== External Links ==*[https://www.minecraft.net/en-us/article/taking-inventory--rotten-flesh Taking Inventory: Rotten Flesh] – Minecraft.net on June 8, 2020{{Items}}[[cs:Shnilé maso]][[de:Verrottetes Fleisch]][[es:Carne podrida]][[fr:Chair putréfiée]][[hu:Rohadt hús]][[it:Carne marcia]][[ja:腐った肉]][[ko:썩은 살점]][[nl:Bedorven vlees]][[pl:Zgniłe mięso]][[pt:Carne podre]][[ru:Гнилая плоть]][[uk:Гнила плоть]][[zh:腐肉]][[Category:Renewable resources]][[Category:Food]]</li><li>[[Wheat|Wheat]]<br/>{{About||the artifact in ''Minecraft Dungeons''|Minecraft Dungeons:Wonderful Wheat|the seed|Wheat Seeds}}{{Item| image = Wheat.png| renewable = Yes| stackable = Yes (64)}}'''Wheat''' is an [[item]] primarily obtained by harvesting fully-grown [[Wheat Seeds|wheat crops]]. It is used for [[crafting]] as well as to feed certain animals.== Obtaining ===== Natural generation ==={{LootChestItem|wheat}}=== Farming ==={{main|Tutorials/Crop farming}}When a fully-grown wheat crop is harvested, it drops 1 wheat and 1 to 4 [[wheat seeds]] ({{frac|2|5|7}} per crop harvested on average). A wheat crop has a total of eight stages (0-7) from the time it is planted until it can be harvested. If a crop is harvested before it is fully grown, it just drops one seed. Wheat needs light to grow; a seed is destroyed if planted without light. Harvesting with a [[Fortune]]-enchanted tool increases the number of seeds dropped but does not increase the yield of wheat.=== Crafting ==={{Crafting|Hay Bale|Output= Wheat,9|type= Material}}=== Drops ===A [[fox]] sometimes spawns holding wheat, which it always drops upon death. Alternatively, the player can drop a [[food]] item, causing the fox to drop the wheat.== Usage ===== Food ===[[File:New Cattle.png|thumb|Using wheat to lead a cow.]]When wheat is held, it causes nearby [[cow]]s, [[sheep]], [[goat]]s and [[mooshroom]]s to follow the player, until either the player stops holding the wheat or goes too far away from the animal, thus leading them to lose interest.Wheat may be used to [[breed]] cows, sheep, goats, and mooshrooms by first herding two of them together and then {{control|using}} the wheat on them to begin "Love Mode."Wheat can heal a [[horse]] {{hp|1}} health or lower its temper by 3% when attempting to tame it. It can also decrease the time it takes for a foal to grow by 20 seconds.Similarly, wheat can heal a [[llama]] {{hp|2}} health, and it decreases the time it takes a baby llama to grow by 10 seconds.=== Crafting ingredient ==={{crafting usage}}=== Trading ===Novice-level farmer [[Villager|villagers]] have a 25%{{only|bedrock}} or 40%{{only|java}} chance to buy 20 wheat for one [[emerald]].=== Composting ===Placing wheat into a [[composter]] has a 65% chance of raising the compost level by 1. A stack of wheat yields an average of 5.94 [[bone meal]].== Achievements =={{load achievements|Bake Bread;The Lie;Repopulation}}== Advancements =={{load advancements|A Seedy Place}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Wheat|spritetype=item|nameid=wheat|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Wheat|spritetype=item|nameid=wheat|id=334|form=item|foot=1}}== Video =={{Video note|the narrator demonstrates at 0:56 that walking over wheat can destroy the crop and un-till the land. This is outdated: since version {{Version link|JE 1.1}}, wheat can be destroyed only by a player or mob jumping on it or falling on it.}}<div style="text-align:center">{{yt|JbAURiYQZlA}}</div>== History =={{History|java indev}}{{History||20100206|[[File:Wheat JE1 BE1.png|32px]] Wheat has been added.|Wheat can be used to craft [[bread]].}}{{History||20100223|Bread now requires 3 wheat (1 row of 3) instead of 6 (2 rows of 3) to be crafted.}}{{History|java infdev}}{{History||20100625-2|Wheat can now be found in the new [[dungeon]] [[chest]]s.}}{{History|java beta}}{{History||1.2|Wheat can now be used to craft [[cake]].}}{{History||1.4|Wheat can now be used to craft [[cookie]]s.}}{{History|java}}{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Wheat can now be used in [[breeding]].}}{{History||1.3.1|snap=12w21a|Wheat can now be [[trading|sold]] to farmer [[villager]]s, at 18–21 wheat for 1 [[emerald]].}}{{History||1.4.2|snap=12w36a|[[Chicken]]s and [[pig]]s no longer use wheat to [[breeding|breed]].}}{{History||1.6.1|snap=13w16a|[[Horse]]s can now be healed by being fed wheat.|Foals can now have their growth increased by being fed wheat.}}{{History|||snap=13w17a|[[Horse]]s can now have their tempers lowered with wheat.}}{{History|||snap=13w18a|Nine wheat can now be crafted to make a [[hay bale]].}}{{History||1.8|snap=14w02a|Trading has been changed: farmer [[villager]]s now [[trading|buy]] 18–22 wheat for 1 [[emerald]].}}{{history||1.9|snap=15w43a|Wheat may now be found in [[igloo]] basem*nt chests.}}{{history|||snap=15w44a|The average yield of wheat in [[dungeon]] chests has been decreased.}}{{History||1.11|snap=16w39a|Wheat can now be found in the new [[woodland mansion]] chests.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 296.}}{{History|||snap=18w09a|Wheat can now generate in the chests of [[underwater ruins]].}}{{History|||snap=18w11a|Wheat can now generate in [[shipwreck]] chests.}}{{History||1.14|snap=18w43a|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}{{History|||snap=18w47a|Wheat can now generate inside of loot chests on top of [[pillager outpost]]s.}}{{History|||snap=18w49a|Wheat can now generate in chests in [[village]] butcher and shepherd houses.}}{{History|||snap=18w50a|Wheat can now generate in chests in desert [[village]] houses.}}{{History||1.14|snap=19w03a|Placing wheat into the new [[composter]] has a 50% chance of raising the compost level by 1.}}{{History|||snap=19w05a|Wheat now has a 65% chance of increasing the compost level in a composter by 1.}}{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with wheat in their mouths.}}{{History||1.17|snap=21w13a|Wheat can now be used to breed [[goat]]s.}}{{History||1.19|snap=22w11a|Wheat can now be used to craft [[packed mud]].}}{{History||1.20|snap=23w12a|Wheat can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}{{History|||snap=23w16a|Wheat no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within [[trail ruins]], wheat is now common loot.}}{{History|pocket alpha}}{{History||v0.2.0|[[File:Wheat JE1 BE1.png|32px]] Added wheat. It is currently unobtainable and serves no purpose.}}{{History||v0.4.0|Wheat is now obtainable via farming and can be used to craft [[bread]].}}{{History||v0.7.0|Wheat can now be used to craft [[cake]].}}{{History||v0.8.0|snap=build 1|Wheat can now be used to breed [[cow]]s and [[sheep]].|Wheat can now be used to craft [[hay bale]]s.}}{{History||v0.9.0|snap=build 1|Wheat [[crop]]s now naturally spawn in [[village]]s.|Wheat can now be used to craft [[cookie]]s.}}{{History||v0.15.0|snap=build 1|Wheat can now be used to grow, increase tame and heal [[horse]]s, [[donkey]]s and [[mule]]s.}}{{History||v0.16.2|Wheat can now be found in the [[chest]]s inside of large houses in [[ice plains]] and [[cold taiga]] [[village]]s.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Wheat can now be found in [[igloo]] basem*nt chests.}}{{History||1.0.4|snap=alpha 1.0.4.0|Farmer [[villager]]s now [[trading|buy]] 18–22 wheat for 1 [[emerald]].}}{{History||1.1.0|snap=alpha 1.1.0.0|Wheat can now be found in the new [[woodland mansion]] chests.}}{{History|bedrock}}{{History||1.4.0|snap=beta 1.2.14.2|Wheat can now be found inside [[shipwreck]] chests.}}{{History|||snap=beta 1.2.20.1|Wheat can now be found inside [[underwater ruins]] chests.}}{{History||1.10.0|snap=beta 1.10.0.3|Wheat can now be found in [[pillager outpost]] chests.|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}{{History||1.11.0|snap=beta 1.11.0.1|Wheat can now be found in [[desert]] [[village]] house chests, village shepherd and butcher house chests.|Wheat can now be used to fill up [[composter]]s.}}{{History|||snap=beta 1.11.0.4|[[Trading]] has changed, farmer [[villager]]s now have a 25% chance to buy 20 wheat for one [[emerald]] as part of their first tier trade.}}{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can drop wheat.}}{{History|console}}{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Wheat JE1 BE1.png|32px]] Added wheat.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Wheat JE2 BE2.png|32px]] The texture of wheat has been changed.}}{{History|New 3DS}}{{History||0.1.0|[[File:Wheat JE1 BE1.png|32px]] Added wheat.}}{{History|foot}}== Issues =={{issue list}}== Gallery ==<gallery>Wheat SDGP.png|Wheat in the [[Super Duper Graphics Pack]].File:Field of Wheat.jpg|[[Steve]] and [[Kai]] in a field of wheat crops.<ref>https://www.instagram.com/p/CumuJleg6Ij/</ref></gallery>== External Links ==*[https://www.minecraft.net/en-us/article/taking-inventory--wheat Taking Inventory: Wheat] – Minecraft.net on April 21, 2022{{Items}}[[Category:Plants]][[Category:Food]][[cs:Pšenice]][[de:Weizen]][[es:Trigo]][[fr:Blé]][[hu:Búza]][[it:Grano]][[ja:小麦]][[ko:밀]][[nl:Tarwe]][[pl:Pszenica]][[pt:Trigo]][[ru:Пшеница]][[th:ข้าวสาลี]][[uk:Пшениця]][[zh:小麦]][[Category:Renewable resources]]</li></ul> | 14w02a | Sharpness V can now be applied to a sword without the use of an anvil. | |||
1.9{{Extension DPL}}<ul><li>[[Beetroot|Beetroot]]<br/>{{about|the basic food item|the seeds|Beetroot Seeds|the soup|Beetroot Soup}}{{Item| title = Beetroot| image = Beetroot.png| heals = {{hunger|1}}| renewable = Yes| stackable = Yes (64)}}A '''beetroot''' is a food and [[dye]] ingredient.== Obtaining ===== Farming ===Beetroots are obtained from harvesting a fully grown [[beetroots|crop block]], which drops 1 beetroot and 1-4 seeds ({{frac|2|5|7}} seeds per plant harvested on average). Seed yield can be increased using a tool enchanted with [[Fortune]], with Fortune III harvesting an average of {{frac|5|3|7}} seeds per plant.These crops can be found growing in [[village]]s or can be grown from planted [[beetroot seeds]].<!-- Do not add locations for finding seeds. Where to find seeds is described in the article about the seeds. -->== Usage ===== Food ===A beetroot can be eaten to restore {{hunger|1}} [[hunger]] and 1.2 hunger [[Hunger#Mechanics|saturation]]. Six beetroots can be crafted into [[beetroot soup]], which restores six times the hunger and saturation of a single beetroot.=== Crafting ingredient ==={{crafting usage}}=== Breeding ===Beetroots can be used to [[breeding|breed]] [[pig]]s. Pigs also follow a player who is holding beetroot.[[Villager]]s can pick up beetroot items to become willing, allowing them to breed. Villagers need 12 beetroots before they can breed.=== Composting ===Placing beetroot into a [[composter]] has a 65% chance of raising the compost level by 1.=== Trading ===Novice-level Farmer villagers have a 25%{{only|bedrock}} or 40%{{only|java}} chance to buy 15 beetroots for an emerald.== Sounds =={{Sound table/Entity/Food}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Beetroot|spritetype=item|nameid=beetroot|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Beetroot|spritetype=item|nameid=beetroot|id=285|form=item|foot=1}}== Advancements =={{load advancements|Husbandry;A Balanced Diet}}== History =={{History|java}}{{History||1.9|snap=15w31a|[[File:Beetroot JE1 BE1.png|32px]] Beetroots have been added, along with its [[beetroot seeds|seeds]] and [[beetroot soup]]. Beetroot can also be used to craft [[rose red]] dye.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 434.}}{{History||1.14|snap=18w43a|[[File:Beetroot JE2 BE2.png|32px]] The texture of beetroot has been changed.}}{{History|||snap=19w03a|Placing beetroot into the new [[composter]] has a 50% chance of raising the compost level by 1.}}{{History|||snap=19w05a|Beetroot now has a 65% chance of increasing the compost level in a composter by 1.}}{{History|||snap=19w11a|Farmer [[villager]]s now [[trading|buy]] beetroots.}}{{History||1.17|snap=21w13a|The model of the [[crop]] for the beetroot crops has been tweaked that the backside textures are mirrored.}}{{History|pocket alpha}}{{History||November 13, 2013|link=http://instagram.com/p/gnkWOlJMB3/|[[Jeb]] announces on [[wikipedia:Instagram|Instagram]] that [[Johan Bernhardsson]] is working on a surprise feature for 0.8.0 alongside a picture of the [[player]] holding beetroot.}}{{History||November 14, 2013|link={{tweet|jbernhardsson|400902957782147072}}|Johan posts another image of beetroot, confirming that the image previously posted by Jeb was indeed beetroot.}}{{History||v0.8.0|snap=build 2|[[File:Beetroot JE1 BE1.png|32px]] Added beetroots. They are not obtainable in the Creative inventory.}}{{History||v0.9.0|snap=build 1|Beetroot can now be used to lead and [[breeding|breed]] [[pig]]s.}}{{History||v0.12.1|snap=build 1|Beetroot now restore [[hunger]], rather than [[health]].|Beetroot can now generate in [[village]]s as [[crop]]s.}}{{History||v0.13.1|Added beetroot to the Creative inventory.<ref name="missing beetroot item">https://bugs.mojang.com/browse/MCPE-10497</ref><!---{{info needed}}, the bug tracker has very little information. It's not in the Creative inventory in v0.12.1 or v0.13.0 initial release, but is in v0.14.0--->}}{{History||v0.16.0|snap=build 1|Beetroot can now be used to craft [[rose red]] dye.}}{{History||v0.16.2|Beetroot can now be found in [[chest]]s inside large houses in [[snowy taiga]] and [[snowy tundra]] [[village]]s.}}{{History|pocket}}{{History||1.0.4|snap=alpha 1.0.4.0|[[Villager]]s can now can pick up beetroot to become willing.}}{{History|bedrock}}{{History||1.10.0|snap=beta 1.10.0.3|[[File:Beetroot JE2 BE2.png|32px]] The texture of beetroot has been changed.}}{{History||1.11.0|snap=beta 1.11.0.1|Beetroot can now be used to fill up [[composter]]s.}}{{History|||snap=beta 1.11.0.4|Beetroot can now be sold to farmer villagers.}}{{History|console}}{{History||xbox=TU43|xbone=CU33|ps=1.36|wiiu=Patch 13|switch=1.0.1|[[File:Beetroot JE1 BE1.png|32px]] Added beetroots.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Beetroot JE2 BE2.png|32px]] The texture of beetroot has been changed.}}{{History|new 3ds}}{{History||0.1.0|[[File:Beetroot JE1 BE1.png|32px]] Added beetroots.}}{{History|foot}}== Issues =={{Issue list}}== Gallery ==<gallery>File:Beetrootstwitpic.png|The image released by [[Johan Bernhardsson]] on [[Wikipedia:Twitter|Twitter]].File:Pigs following beetroot holder.png|Pigs following the [[player]].File:Village Wheat Beetroot Farm.png|Beetroots generated in a [[village]].File:Beetroot farm.png|A beetroot garden.</gallery>== References =={{Reflist}}{{Items}}[[Category:Plants]][[Category:Food]][[Category:Renewable resources]][[cs:Červená řepa]][[de:Rote Bete]][[es:Remolacha]][[fr:Betterave]][[hu:Cékla]][[it:Barbabietola]][[ja:ビートルート]][[ko:비트]][[nl:Biet]][[pl:Burak]][[pt:Beterraba]][[ru:Свёкла]][[th:บีทรูท]][[uk:Буряк]][[zh:甜菜根]]</li><li>[[Dupe Hack|Dupe Hack]]<br/>{{for|the method to duplicate items and blocks|Tutorials/Block and item duplication}}{{stub}}{{Joke feature}}{{exclusive|java}}{{item| image = Missing Texture.png| rarity=Common| stackable=No|title=minecraft:dupe_hack|renewable=Yes}}'''minecraft:dupe_hack''' is a joke item from [[Java Edition 23w13a_or_b]].==Obtaining==Once the <code>dupe_hack_occurrence_chance</code> vote is approved the '''dupe hack''' item has a random chance of dropping whenever an entity with chests is killed by a player, e.g. when destroying a [[Minecart with Chest|minecart with chest]] with a [[sword]].It doesn't appear in the [[creative]] menu, not even when the [[Options#Controls|option]] "Operator Items Tab" is enabled, but can be given to the player with [[Commands/give|<code>/give</code>]] and other commands.==Usage==The dupe hack item can be used to create a limited amount of duplicate items by placing it on a [[crafting table]] with any other item. It has a random chance of breaking, controlled by the <code>dupe_hack_break_chance</code> vote. This limitation can be mostly bypassed by putting the items in an [[Ender Chest|ender chest]] first and duplicating the chest.When using the Dupe Hack, it has a random chance of breaking, which is often decided by votes.===Crafting ingredient==={{Crafting |Any Item |Dupe Hack |Output=Any Item, 2 |showdescription=1 |description=The dupe hack item remains in the crafting grid after duplicating an item. |foot=1}}==Data values=====ID==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=minecraft:dupe_hack|spritetype=item|nameid=dupe_hack|form=item|foot=1|spritename=missingno}}==History=={{History|java}}{{History||23w13a_or_b|[[File:Missing Texture JE4.png|32px]] Added minecraft:dupe_hack.}}{{History|foot}}{{items}}{{Jokes}}<references />[[Category:Joke items]][[ja:Dupe Hack]][[pt:Dupe Hack]]</li></ul> | 15w36a | The formula for sharpness has been changed to Level + 0.5 * (Level - 1) . Previously, Sharpness added 1.25 × 0.625 damage per level; see Armor/Bedrock Edition § Enchantments for the effect of pre-1.9 Protection. Sharpness I now adds 1, sharpness II stays the same 2.5, sharpness III now adds 4, sharpness IV now adds 5.5 and sharpness V now adds 7. | |||
15w36d | Changed the sharpness calculation from Level + 0.5 * (Level - 1) to 1 + 0.5 * (Level - 1) , greatly weakening the values of the enchantment. | ||||
Upcoming Java Edition | |||||
Combat Tests{{Extension DPL}}<ul><li>[[Ink Sac|Ink Sac]]<br/>{{For|the variant dropped by Glow squids|Glow Ink Sac}}{{Item| image = Ink Sac.png| renewable = Yes| stackable = Yes (64)}}An '''ink sac''' is an [[item]] dropped by a [[squid]] upon death used to create [[black dye]], [[dark prismarine]]{{only|BE|short=1}}, and [[Book and Quill|books and quills]].== Obtaining ===== Mob loot ======= Squid ===={{see also|Tutorials/Squid farming|title1=Squid farming}}A [[squid]] drops one to three ink sacs upon death. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1 to 6 with Looting III.=== Fishing ===Ink sacs can be obtained as a "junk" item from [[fishing]]. The [[Luck of the Sea]] [[enchantment]] decreases the chance.=== Trading ===[[Wandering trader]]s sometimes sell 3 ink sacs for an [[emerald]] {{in|bedrock}}. Apprentice level [[Trading#Librarian|librarians]] also buy 5 ink sacs for one [[emerald]].=== Natural generation ==={{LootChestItem|ink-sac}}== Usage ===== Crafting ingredient ==={{crafting usage}}{{IN|bedrock}}, ink sacs can be also used in banner patterns:{{banner crafting usage}}=== Loom ingredient === {{Banner loom usage|Ink Sac}}=== Dye ==={{Dye usage}}* Each type of [[Prismarine#Dark Prismarine|dark prismarine]] can be crafted using varying amounts of 8 [[Prismarine Shard#prismarine shards|prismarine shards]].=== Trading ===Journeyman-level librarian [[villager]]s have a {{frac|2|3}} chance to buy five ink sacs for an [[emerald]]. They always offer the trade {{in|bedrock|lc=}}.=== Signs ===Ink sacs can be applied to [[sign]]s or [[hanging sign]]s to revert glowing text back to default.== Sounds =={{edition|java}}:{{Sound table|sound=Ink sac1.ogg|sound2=Ink sac2.ogg|sound3=Ink sac3.ogg|subtitle=Ink Sac splotches|source=block|description=When an ink sac is used on a sign|id=item.ink_sac.use|translationkey=subtitles.item.ink_sac.use|volume=1.0|pitch=''varies'' <ref group=sound>Each sound can be 0.85, 0.88, or 0.9</ref>|distance=16|foot=1}}{{edition|bedrock}}:{{Sound table|type=bedrock|sound=Ink sac1.ogg|sound2=Ink sac2.ogg|sound3=Ink sac3.ogg|source=sound|description=When an ink sac is used on a sign|id=sign.ink_sac.use|volume=1.0|pitch=1.0|foot=1}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Ink Sac|spritetype=item|nameid=ink_sac|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|showaliasids=y|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Ink Sac|spritetype=item|nameid=ink_sac|aliasid=dye / 0|id=413|form=item|translationkey=item.dye.black.name|foot=1}}== Video =={{video note|Ink sacs can no longer be used as a dye in Java Edition.}}<div style="text-align:center">{{yt|ABYCZfawO60}}</div>== History =={{History|java beta}}{{History||1.2|[[File:Ink Sac JE1 BE1.png|32px]] Added ink sacks, together with all other dyes.}}{{History||1.2_02|"Ink Sack" has been renamed to "Ink Sac".}}{{History|java}}{{History||1.3.1|snap=12w17a|Ink sacs are now used to craft [[book and quill]]s.}}{{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}}{{History||1.4.6|snap=12w49a|Ink sacs can now be crafted with [[gunpowder]] to create a [[firework star]].}} {{History||1.6.1|snap=13w19a|[[Stained clay]] can now be [[crafting|crafted]].}}{{History||1.7.2|snap=13w41a|[[Stained glass]] can now be crafted.}}{{History||1.8|snap=14w25a|Ink sacs are now used to craft [[dark prismarine]].}}{{History|||snap=14w30a|Added [[banner]]s, which can be [[dye]]d with ink sacs.}}{{History||1.11|snap=16w39a|Ink sacs can now be used to dye [[shulker box]]es.}}{{History||1.12|snap=17w06a|Ink sacs are now used to craft black [[concrete powder]].}}{{History|||snap=17w15a|Ink sacs can now be used to dye [[bed]]s.}}{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have been split up into their own IDs.|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}{{History||1.14|snap=18w43a|Ink sacs can now be used to craft [[black dye]].|Ink sacs can no longer be used as a [[dye]].|All of the dye-related functions and crafting recipes of ink sac (except books and quills and dark prismarine) have been transferred to black dye.|[[File:Ink Sac JE2 BE2.png|32px]] The texture of ink sacs has been changed.}}{{History|||snap=19w11a|Librarian [[villager]]s now [[trading|buy]] ink sacs.}}{{History||1.15|snap=Pre-release 1|Ink sacs are no longer used to craft [[dark prismarine]].}}{{History||1.17|snap=21w03a|Ink sacs can now be used to remove the text's glowing effect of a [[sign]].}}{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Ink sacs can now be used to remove the text's glowing effect of a [[hanging sign]].}}{{History|pocket alpha}}{{History||v0.3.0|[[File:Ink Sac JE1 BE1.png|32px]] Added ink sacs. They are currently unobtainable and serve no purpose.}}{{History||v0.8.0|snap=build 1|Ink sacs can now be used to craft [[cocoa beans]].}}{{History|||snap=build 3|Ink sacs are now available in [[creative]].}}{{History||v0.9.0|snap=build 1|Ink sacs now generate in [[village]] and [[stronghold]] [[chest]]s.}}{{History||v0.11.0|snap=build 1|Ink sacs can now be obtained from [[squid]].|Ink sacs can now be obtained as a junk [[item]] from [[fishing]].}}{{History||v0.14.0|snap=build 1|Ink sacs now can now be used to dye water in [[cauldron]]s.}}{{History||v0.16.0|snap=build 1|Ink sacs are no longer used to craft [[cocoa beans]].|Ink sacs can now be used to craft [[dark prismarine]].}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Ink sacs can now be used to dye [[shulker]]s.}}{{History||1.1.0|snap=alpha 1.1.0.0|Ink sacs are now used to re-dye [[bed]]s.|Ink sacs can now be used to dye [[shulker box]]es.}}{{History|bedrock}}{{History||1.2.0|snap=beta 1.2.0.2|Ink sacs can now be used to craft [[book and quill]]s.|Added [[banner]]s, which can be [[dye]]d with ink sacs.|Ink sacs can now be crafted with [[gunpowder]] to create [[firework star]]s.|Ink sacs can now be used to craft black [[concrete powder]].|[[Stained glass]] can now be [[crafting|crafted]].}}{{History||1.4.0|snap=beta 1.2.20.1|Ink sacs can now be crafted from iron, sulfur, and 4 oxygen in the [[compound creator]]s.|Ink sacs can now be used to craft [[balloon]]s and [[glow stick]]s.}}{{History||1.8.0|snap=beta 1.8.0.10|Ink sacs can now be used to craft [[black dye]].}}{{History||1.10.0|snap=beta 1.10.0.3|Ink sacs can now be bought from [[wandering trader]]s.|[[File:Ink Sac JE2 BE2.png|32px]] The texture of ink sacs has been changed.}}{{History||1.11.0|snap=beta 1.11.0.4|Ink sacs can now be [[trading|sold]] to librarian [[villager]]s.}}{{History||1.16.100|snap=beta 1.16.100.56|The ID of ink sacs has been changed from {{cd|dye/0}} to {{cd|ink_sac}}.}}{{History||1.16.210|snap=beta 1.16.210.59|Ink sacs can now be used to revert glowing text on signs to normal.}}{{History|console}}{{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Ink Sac JE1 BE1.png|32px]] Added ink sacs.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Ink Sac JE2 BE2.png|32px]] The texture of ink sacs has been changed.}}{{History|New 3DS}}{{History||0.1.0|[[File:Ink Sac JE1 BE1.png|32px]] Added ink sacs.}}{{History|foot}}== Issues =={{issue list}}== References =={{reflist}}{{Items}}[[Category:Bedrock Edition specific information]][[Category:Items]][[Category:Dyes]][[Category:Renewable resources]][[cs:Váček inkoustu]][[de:Tintenbeutel]][[es:Saco de tinta]][[fr:Poche d'encre]][[hu:Tintazsák]][[ja:イカスミ]][[ko:먹물 주머니]][[nl:Inktzak]][[pl:Torbiel z atramentem]][[pt:Bolsa de tinta]][[ru:Чернильный мешок]][[uk:Чорнильний мішок]][[zh:墨囊]]</li><li>[[Disc Fragment|Disc Fragment]]<br/>{{Item| image = Disc Fragment.png| renewable = No| stackable = Yes (64)}}A '''disc fragment''' is a [[music disc]] fragment obtained from [[ancient city]] loot chests. Nine fragments can be combined in a [[Crafting Table|crafting table]] to make a music disc named "5".== Obtaining ===== Chest loot ==={{LootChestItem|disc-fragment-5}}== Usage ===== Crafting ingredient ==={{crafting usage|Disc Fragment 5}}== Data values ===== ID ==={{ID table|edition=java<!--|showitemtags=y-->|showforms=y|firstcolumnname=Track|generatetranslationkeys=y|displayname=Samuel Åberg - 5|spritename=disc-fragment-5|spritetype=item|nameid=disc_fragment_5<!--|itemtags=-->|form=item|foot=y}}== History =={{History|java}}{{History||1.19|snap=22w16a|[[File:Disc Fragment.png|32px]] Added disc fragments.}}{{History|bedrock}}{{History||1.19.0|snap=beta 1.19.0.28|[[File:Disc Fragment.png|32px]] Added disc fragments.}}{{History|foot}}== Issues =={{Issue list}}==Gallery==<gallery>9 to 5.jpg|9 fragments of the 5 music disc.</gallery>==See also==* {{EnvLink|Music}}* {{ItemLink|Music Disc}}{{Items}}[[de:Plattenbruchstück]][[es:Fragmento de disco]][[fr:Fragment de disque]][[ja:レコードの破片]][[pl:Fragment płyty]][[pt:Fragmento de disco]][[ru:Фрагмент пластинки 5]][[uk:Фрагмент платівки]][[zh:唱片残片]][[Category:Non-renewable resources]]</li></ul> | Combat Test 4 | Sharpness can now be applied to axes. | |||
Sharpness is mutually exclusive with new enchantment Cleaving. | |||||
Pocket Edition Alpha | |||||
v0.12.1{{Extension DPL}}<ul><li>[[White Dye|White Dye]]<br/>{{Item| image = White Dye.png| renewable = Yes| stackable = Yes (64)}}'''White dye''' is a [[Dye#Primary|primary color dye]] similar to [[bone meal]].== Obtaining ===== Crafting ==={{Crafting |showname=0 |Bone Meal |Output=White Dye |type=Material |head=1}}{{Crafting |Lily of the Valley |Output=White Dye |type=Material |foot=1}}=== Loot chest ==={{#invoke:LootChest|base3|white-dye}}== Usage =={{dye usage}}=== Crafting ingredient ==={{crafting usage|ignore=Banner|continue=1}}{{banner crafting usage}}=== Loom ingredient ==={{Banner loom usage|White Dye}}=== Trading ===Apprentice-level shepherd villagers have a 20% chance to buy 12 white dye for an emerald.== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=White Dye|spritetype=item|nameid=white_dye|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|showaliasids=y|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=White Dye|spritetype=item|nameid=white_dye|aliasid=dye / 19|id=410|form=item|translationkey=item.dye.white_new.name|foot=1}}== History =={{History|java}}{{History||1.14|snap=18w43a|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}{{History|||snap=18w44a|White dye can now change the text color on [[sign]]s to white.}}{{History|||snap=19w05a|Added the [[wandering trader]], which sells white dye.}}{{History|||snap=19w11a|White dye can now be [[trading|bought]] by shepherd villagers.}}{{History||1.17|snap=20w45a|White dye can now be used to craft [[white candle]]s.}}{{History|||snap=21w19a|White dyes can no longer be used to craft white candles.}}{{History|||snap=Pre-release 1|White dye can once again be used to craft white candles.}}{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|White dye can now change the text color on [[hanging sign]]s to white.}}{{History||1.20|snap=23w12a|White dye can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}{{History|||snap=23w16a|White dye no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within the [[trail ruins]]; white dye is now common loot.}}{{History|bedrock}}{{History||1.8.0|snap=beta 1.8.0.10|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}{{History||1.9.0|snap=beta 1.9.0.0|Added [[flower|lilies of the valley]], which can be used to [[crafting|craft]] white dye.}}{{History||1.11.0|snap=beta 1.11.0.4|White dye can now be [[trading|sold]] to shepherd [[villager]]s.}}{{History||1.16.100|snap=beta 1.16.100.56|The ID of white dye has been changed from <code>dye/19</code> to <code>white_dye</code>.}}{{History|ps4}}{{History||1.83|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}{{History|foot}}== Issues =={{issue list}}{{Items}}[[Category:Items]][[Category:Dyes]][[Category:Renewable resources]][[de:Weißer Farbstoff]][[es:Tinte blanco]][[fr:Teinture blanche]][[ja:白色の染料]][[ko:하얀색 염료]][[pl:Biały barwnik]][[pt:Corante branco]][[zh:白色染料]]</li><li>[[Dragon's Breath|Dragon's Breath]]<br/>{{Item| image = Dragon's Breath.png| renewable = Yes| stackable = Yes (64)| rarity = Uncommon}}The '''dragon's breath''' is a [[brewing]] item that is used solely to make [[lingering potion]]s.== Obtaining ==The dragon's breath can be obtained by scooping up the [[ender dragon]]'s breath attack or the purple [[area effect cloud|effect clouds]] caused by [[dragon fireball]]s in an empty [[glass bottle]].== Usage ===== Brewing ingredient ===Dragon's breath may be added to any splash potion to upgrade it to a lingering potion, which can be used to create a lasting [[Lingering Potion#Area Effect Cloud|area effect cloud]], or to craft [[Arrow#Tipped arrows|tipped arrows]].{{brewing |name=[[Lingering Potion]] |showname=1 |Dragon's Breath |Any Lingering Potion |base=Any Splash Potion}}When put 2 or more dragon's breath in the brewing stand, after the brewing process, a glass bottle will drop as an [[Item (entity)|entity]]. However, if put only 1 dragon's breath in the brewing stand, after the brewing process, the glass bottle is consumed and cannot be retrieved.<ref>{{bug|MC-259583}}</ref>== Sounds =={{Edition|Java}}:{{Sound table|sound=Bottle fill dragon breath1.ogg|sound2=Bottle fill dragon breath2.ogg|subtitle=Bottle fills|source=neutral|description=Filling a glass bottle with dragon's breath|id=item.bottle.fill_dragonbreath|translationkey=subtitles.item.bottle.fill|volume=1.0|pitch=1.0|distance=16|foot=1}}{{Edition|Bedrock}}:{{Sound table|type=bedrock|sound=Bottle fill dragon breath1.ogg|sound2=Bottle fill dragon breath2.ogg|source=sound|description=When a bottle is filled with dragon's breath|id=bottle.dragonbreath|volume=0.7<wbr>{{Until|BE 1.20.40}}<br>1.0<wbr>{{Upcoming|BE 1.20.40}}|pitch=1.0|foot=1}}== Achievements =={{Load achievements|You Need a Mint}}== Advancements =={{load advancements|You Need a Mint}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showforms=y|generatetranslationkeys=y|displayname=Dragon's Breath|spritetype=item|nameid=dragon_breath|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Dragon's Breath|spritetype=item|nameid=dragon_breath|id=560|form=item|foot=1}}== History =={{History|java}}{{History||1.9|snap=15w33a|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 437.}}{{History||1.14|snap=18w43a|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}{{History|bedrock}}{{History||1.10.0|snap=beta 1.10.0.3|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}{{History|console}}{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Dragon's Breath JE2 BE2.png|32px]] The texture of dragon's breath has been changed.}}{{History|3ds}}{{History||1.7.10|[[File:Dragon's Breath JE1 BE1.png|32px]] Added dragon's breath.}}{{History|foot}}== Issues =={{issue list}}== Trivia ==* If the dragon's breath is used in a [[crafting]] recipe (using a [[mod]] or a [[data pack]]), it becomes an empty bottle instead of being entirely consumed.== References =={{reflist}}==External Links==*[https://www.minecraft.net/en-us/article/dragon-s-breath Taking Inventory: Dragon's Breath] – Minecraft.net on June 9, 2023{{Items}}[[Category:Renewable resources]][[de:Drachenatem]][[fr:Souffle de dragon]][[it:Soffio di drago]][[ja:ドラゴンブレス]][[ko:드래곤의 숨결]][[nl:Drakenadem]][[pl:Oddech smoka]][[pt:Bafo do dragão]][[ru:Драконье дыхание]][[zh:龙息]][[Category:Brewing recipe]]</li></ul> | build 1 | Added Sharpness. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Sharpness. |
Issues[]
Issues relating to "Sharpness" are maintained on the bug tracker. Report issues there.
View at: Template:Enchantments/content [edit]