This article is about the in-game structures. For the Soundtrack, see Statue of The Seven (Soundtrack).
Monumental stone statues that watch over the whole of Teyvat. Legends say they were sculpted in the images of The Seven who sustain this world. Travelers would pray for the statue's protection should they come across one, while it silently anticipates the arrival of a noble soul...
Statues of The Seven are structures found around all of Teyvat. Each region has Statues of their corresponding Archon. See the Teyvat Interactive Map for locations.
Contents
- 1 Overview
- 2 Healing
- 2.1 Auto-Recover
- 2.2 Inactive Party Members
- 2.3 Co-Op Mode
- 3 World Map Descriptions
- 4 How to Unlock
- 5 Statue Levels
- 5.1 Mondstadt
- 5.2 Liyue
- 5.3 Inazuma
- 5.4 Sumeru
- 5.5 Fontaine
- 6 Appearance
- 7 Lore
- 7.1 Lost Statue of The Seven
- 8 Dialogue
- 8.1 Mondstadt
- 8.2 Liyue
- 8.3 Sumeru
- 8.4 Fontaine
- 9 Achievements
- 10 Tutorials
- 11 Soundtracks
- 12 Trivia
- 13 Gallery
- 14 Other Languages
- 15 Change History
- 16 References
- 17 Navigation
Overview
The world opens itself before those with noble hearts.
—Upon unlocking a Statue of The Seven
Statues of The Seven have many purposes:
- Fill in areas (larger named regions) of the Map when found and resonated with once (one Statue of The Seven per area).
- This also reveals most locked Teleport Waypoints. Until the Statue of The Seven is touched, only unlocked Teleport Waypoints in the area show up on the map.
- Serve as Teleport Waypoints for players.
- Heal characters automatically and manually, depending on how much Restorative Power is available and settings on the Statue's Blessing screen.
- Change the Traveler's elemental talents by interacting with them while playing as Traveler, depending on the region the statue is in.
- Offer various rewards in exchange for Oculi, varying between regions:
- Award Adventure EXP, Primogems and Sigils of their respective region
- Increase the player's max Stamina (Mondstadt and Liyue statues only)
- Award Stones of Remembrance (Liyue statues only)
- Award Shrine of Depths Keys and Memories of their corresponding Region and Element (Inazuma, Sumeru and Fontaine statues only)
- Serve as a source of warmth in Subzero Climate.
- Unlock additional expedition options corresponding to the area when found and resonated with once.
Healing
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Need testing/confirmation of when inactive allies are healed on a timer
All Statues of The Seven share a pool of HP called Restorative Power. Restorative Power is used to heal characters and regenerates itself at a rate of 1% of the maximum Restorative Power per 15 seconds in real-time, even while the game is paused (always fully restored in 25 minutes). The maximum Restorative Power is 5,000 × the number of Statues of The Seven that the player has unlocked. There are currently 35 Statues of The Seven, so the maximum possible Restorative Power is 175,000 HP.
Restorative Power can be used on the Statue's Blessing screen to manually heal characters in the active party ("In combat") or characters not in the active party ("Preparing for combat") by clicking them. Each click heals a character by 10% of their Max HP.
Auto-Recover
If "Auto-recover when nearby" is selected on the Statue's Blessing screen, then when the active character stands near any Statue of The Seven, all incapacitated characters in the active party are immediately revived with 35% of their maximum HP (this does not use Restorative Power), and then after staying near the Statue for an additional 2 seconds, all characters in the active party that are below the set percentage of health specified in the Auto-recover setting are healed enough to match that percentage.
Statues of The Seven differ in where the player is located when teleporting to them. Some statues will place the player close enough to receive healing upon loading, while others place the player far enough that the player must move to the Statue to receive healing.
The Statues of the following areas will teleport the player close enough to receive healing upon teleporting:
- In Mondstadt: Brightcrown Mountains, Dragonspine
- In Liyue: Dihua Marsh, Qiongji Estuary, Minlin, The Chasm
- In Inazuma: Watatsumi Island, Tsurumi Island
- In Sumeru: Avidya Forest, Hypostyle Desert, Gavireh Lajavard, Realm of Farakhkert
- In Fontaine: Beryl Region
Automatic healing cannot exceed the available Restorative Power or the limit on HP set by the player on the Statue's Blessing screen.
Inactive Party Members
Upon opening the Statue's Blessing screen, the same thing (need to check revival HP) happens for characters who are not in the active party, with a caveat: If automatic full healing for all characters combined exceeds the maximum Restorative Power[verification needed], then "Preparing for combat" characters cannot receive automatic full healing, even if there is Restorative Power available. This limit is a daily limit. When the limit has been reached, "Preparing for combat" characters who are not yet at full health will be "Recovering" and will instead heal 1% of their maximum HP for every 15 minutes that have passed since the Statue's Blessing sdcreen was last opened[verification needed], as long as the character has not lost more HP. "Preparing for combat" characters who are incapacitated after the daily limit is reached will be revived with an extremely small amount of HP (a random amount of up to 50 HP?).
If there is enough Restorative Power available, players can bypass a character's "Recovering" state by either manually healing the selected character or putting the character in the active party, which will allow the character to receive automatic full healing as usual.
Under certain conditions, when opening the Statue's Blessing screen, a "Preparing for combat" character may be revived and receive full automatic healing without using Restorative Power.[verification needed]
Co-Op Mode
Like with all dialogue options, the statue cannot be interacted with while playing in Co-Op Mode. However, the player can still receive healing by standing near it if Auto-Recover was enabled. The HP pool is tied to the host's world and is shared by all players who are in the same world.
However, players who have yet to unlock a statue in their world will not be able to heal from that specific statue until it is unlocked in their own world.
World Map Descriptions
Element | Description |
---|---|
Anemo | A monumental stone statue that watches over Mondstadt. Legends say that it was sculpted in the image of the Anemo Archon. "Seeds brought by the wind will grow over time." The statue silently anticipates the arrival of a noble soul to arrive, while thousand winds of time will soon unfold a new story... |
Geo | A monumental stone statue that watches over Liyue. Legends say it was sculpted in the image of the Geo Archon. Despite its bustling harbor which attracts many traders, Liyue's history is one of enduring stability, just like this statue. |
Electro | Large statues found scattered across the islands of Inazuma. Many believe that the statues were carved in the image of the Electro Archon. "Glory to the Shogun and her everlasting reign!" Just like this statue, the islands of Inazuma may very well transcend the ages in their pursuit of Eternity. |
Dendro | A large stone statue that stands tall in various locations across Sumeru's jungles and deserts. It is said to have been carved in the image of the Dendro Archon. As it is said, "There is nothing new under the sun." The ancient realm of wisdom has weathered calamity just like the statue gazes down at the cycles of rebirth. |
Hydro | A monumental stone statue that watches over Fontaine. Legends say it was sculpted in the image of the Hydro Archon. "The law is a fortress above all the waters of the world. Neither sin nor flood may cause it to collapse." Order and fairness cover the country of the God of Justice, like the silent gaze of the statue itself over the waters and lands of Fontaine. |
How to Unlock
Upon beginning the game, only the Statues of The Seven of Starfell Valley (in Starfell Lake; unlocked as part of Bird's Eye View) and Galesong Hill (in Windrise) can be unlocked, as the map is initially limited to about half of Starfell Valley plus, roughly, Windrise, Falcon Coast, and Springvale.
Upon completion of Archon Quest Prologue, Act I: The Outlander Who Caught the Wind, the rest of the map becomes available, but not all Statues of The Seven can be immediately unlocked.
The following Statues can only be unlocked after clearing obstacles:
- Mondstadt - Windwail Highland (Dawn Winery): Defeat the Eye of the Storm that's guarding it.
- Mondstadt - Dragonspine (Entombed City - Ancient Palace): Melt the Ancient Rime encasing the Statue using an attack with the power of Scarlet Quartz.
The following Statues are in areas or subareas that are unlocked upon completion of certain quests:
- Mondstadt - Brightcrown Mountains (Stormterror's Lair): Complete Hurdle (Prologue Act III) to unlock the entire Stormterror's Lair area.
- Inazuma - Narukami Island (Ritou): Complete Setting Sail (Chapter II Act I) to unlock the entire Ritou subarea.
- Inazuma - All other areas excluding Narukami Island: Complete Ritou Escape Plan (Chapter II Act I) to unlock the rest of the entire region of Inazuma.
- Sumeru - Vanarana (Area) (Vanarana (Subarea)): Complete Aranyaka (Dream Nursery) to attain the gadget Vintage Lyre to access Mahavanaranapna.
- Sumeru - Lost Nursery (Old Vanarana): Complete Aranyaka (In the End, the Forest Will Remember) to unlock the area.
Statue Levels
Upon first unlocking a statue, you are rewarded with Adventure EXP ×50 and Primogem ×5 much like a Teleport Waypoint. Statues start at Level 1. All statues of the same region share the same level, meaning that leveling up one statue will also level up all other statues.
Note that the open world contains one extra Anemoculus, Geoculus, Electroculus and Dendroculus, which means players can find a total of 66, 131, 181 and 271 of those oculi, respectively.
Stamina gained from leveling up the Statues is added to the player's Maximum Stamina.
Mondstadt
Level | Anemoculus Offering [subtotal] | Rewards | ||||
---|---|---|---|---|---|---|
1 → 2 | 1 [1] | 5 | 10 | 80 | 7 | |
2 → 3 | 2 [3] | 5 | 10 | 120 | 7 | |
3 → 4 | 4 [7] | 5 | 10 | 160 | 8 | |
4 → 5 | 6 [13] | 10 | 10 | 200 | 8 | |
5 → 6 | 7 [20] | 10 | 10 | 240 | 8 | |
6 → 7 | 8 [28] | 10 | 10 | 280 | 8 | |
7 → 8 | 10 [38] | 15 | 10 | 320 | 8 | |
8 → 9 | 12 [50] | 15 | 10 | 360 | 8 | |
9 → 10 | 15 [65] | 15 | 10 | 400 | 8 | |
Total | 65 | 90 | 90 | 2,160 | 70 |
Liyue
Level | Geoculus Offering [subtotal] | Rewards | ||||
---|---|---|---|---|---|---|
Other | ||||||
1 → 2 | 2 [2] | 5 | 10 | 80 | 7 | Stone of Remembrance ×1 |
2 → 3 | 4 [6] | 5 | 10 | 120 | 7 | Stone of Remembrance ×1 |
3 → 4 | 8 [14] | 5 | 10 | 160 | 8 | Stone of Remembrance ×1 |
4 → 5 | 12 [26] | 10 | 10 | 200 | 8 | Stone of Remembrance ×1 |
5 → 6 | 14 [40] | 10 | 10 | 240 | 8 | Stone of Remembrance ×1 |
6 → 7 | 16 [56] | 10 | 10 | 280 | 8 | Stone of Remembrance ×1 |
7 → 8 | 20 [76] | 15 | 10 | 320 | 8 | Stone of Remembrance ×1 |
8 → 9 | 24 [100] | 15 | 10 | 360 | 8 | Stone of Remembrance ×1 |
9 → 10 | 30 [130] | 15 | 10 | 400 | 8 | Stone of Remembrance ×1 |
Total | 130 | 90 | 90 | 2,160 | 70 | Stone of Remembrance ×9 |
Inazuma
Level | Electroculus Offering [subtotal] | Rewards | ||||
---|---|---|---|---|---|---|
Other | ||||||
1 → 2 | 10 [10] | 5 | 60 | 80 | Inazuma Shrine of Depths Key ×1 | |
2 → 3 | 12 [22] | 5 | 60 | 120 | Memory of Violet Flash ×1 | |
3 → 4 | 15 [37] | 5 | 60 | 160 | Inazuma Shrine of Depths Key ×1 | |
4 → 5 | 18 [55] | 10 | 60 | 200 | Memory of Violet Flash ×1 | |
5 → 6 | 20 [75] | 10 | 60 | 240 | Inazuma Shrine of Depths Key ×1 | |
6 → 7 | 22 [97] | 10 | 60 | 280 | Memory of Violet Flash ×1 | |
7 → 8 | 25 [122] | 15 | 60 | 320 | Inazuma Shrine of Depths Key ×1 | |
8 → 9 | 28 [150] | 15 | 60 | 360 | Memory of Violet Flash ×1 | |
9 → 10 | 30 [180] | 15 | 60 | 400 | Inazuma Shrine of Depths Key ×1 | |
Total | 180 | 90 | 540 | 2,160 | Memory of Violet Flash ×4 Inazuma Shrine of Depths Key ×5 |
Sumeru
Level | Dendroculus Offering [subtotal] | Rewards | ||||
---|---|---|---|---|---|---|
Other | ||||||
1 → 2 | 20 [20] | 5 | 60 | 80 | Sumeru Shrine of Depths Key ×1 | |
2 → 3 | 22 [42] | 5 | 60 | 120 | Memory of Flourishing Green ×1 | |
3 → 4 | 25 [67] | 5 | 60 | 160 | Sumeru Shrine of Depths Key ×1 | |
4 → 5 | 28 [95] | 10 | 60 | 200 | Memory of Flourishing Green ×1 | |
5 → 6 | 30 [125] | 10 | 60 | 240 | Sumeru Shrine of Depths Key ×1 | |
6 → 7 | 32 [157] | 10 | 60 | 280 | Memory of Flourishing Green ×1 | |
7 → 8 | 35 [192] | 15 | 60 | 320 | Sumeru Shrine of Depths Key ×1 | |
8 → 9 | 38 [230] | 15 | 60 | 360 | Sumeru Shrine of Depths Key ×1 | |
9 → 10 | 40 [270] | 15 | 60 | 400 | Sumeru Shrine of Depths Key ×1 | |
Total | 270 | 90 | 540 | 2,160 | Memory of Flourishing Green ×3 Sumeru Shrine of Depths Key ×6 |
Fontaine
Level | Hydroculus Offering [subtotal] | Rewards | ||||
---|---|---|---|---|---|---|
Other | ||||||
1 → 2 | 20 [20] | 5 | 60 | 80 | Fontaine Shrine of Depths Key ×1 | |
2 → 3 | 22 [42] | 5 | 60 | 120 | Memory of Running Stream ×1 | |
3 → 4 | 25 [67] | 5 | 60 | 160 | Fontaine Shrine of Depths Key ×1 | |
4 → 5 | 28 [95] | 10 | 60 | 200 | Memory of Running Stream ×1 | |
5 → 6 | 30 [125] | 10 | 60 | 240 | Fontaine Shrine of Depths Key ×1 | |
6 → 7 | 32 [157] | 10 | 60 | 280 | Memory of Running Stream ×1 | |
7 → 8 | 35 [192] | 15 | 60 | 320 | Fontaine Shrine of Depths Key ×1 | |
8 → 9 | 38 [230] | 15 | 60 | 360 | Fontaine Shrine of Depths Key ×1 | |
9 → 10 | 0 [230] | 15 | 60 | 400 | ||
Total | 230 | 90 | 540 | 2,160 | Fontaine Shrine of Depths Key ×5 Memory of Running Stream ×3 |
Appearance
Statues of The Seven start out as stone statues that only have a gold plate at the bottom. As more and more oculi are offered, the Statue of The Seven for that particular region becomes more and more ornate, from replacing broken stones at level 2, to gaining protruding & accented gold parts & fixing all cracks at level 6, lastly upon maxing out a Statue of The Seven at 10, the Statue gains a floating gold ring under the Archon's figure and designs with the Celestial motif at the base and near the top.
Statues of The Seven depict the region's current Archon dressed in a hooded cloak and holding an object whose shape roughly matches the shape of the region's Vision or Vision gem. There are no variations between Statues of The Seven that are found in the same region.
The figures depicted on Statues of the Seven seem to always depict the current Archon. For nations that had an Archon change, it is unknown how the Statues of that nation transform from the figure of the previous Archon into the new Archon.
Lore
According to fairytales, the Statues of the The Seven originally had gem eyes that were taken by swallows.[1]
Areas that are not under the rule of any Archon, such as Enkanomiya and the Golden Apple Archipelago, do not have Statues of The Seven. Watatsumi Island, which was previously under the rule of Orobashi and not the Electro Archon, became home to a Statue of The Seven after Orobashi was slain.[2]
Lost Statue of The Seven
Main article: Defiled Statue
Long ago, Mondstadt lost a Statue of The Seven. The Traveler later finds a Defiled Statue hanging upside down in the ruins Call of the Abyss.
Dialogue
Mondstadt
- (Upon approaching the Statue of The Seven Dawn Winery, Windwail Highland, defeat the Eye of the Storm that's guarding it)
- Media:vo tips goddess paimon 06.ogg Paimon: This Statue of the Seven [sic] seems to be affected by a monster nearby.
- Media:vo tips goddess paimon 07.ogg Paimon: Defeating that monster might remove the strange wind current seal thingy around the Statue of the Seven [sic].
Liyue
- (Upon interacting with a Statue of The Seven in Liyue for the first time)
- Media:Vo tips geogoddess paimon 01.ogg Paimon: Did... did you just feel the power of Geo?
- Media:Vo tips geogoddess paimon 02.ogg Paimon: Your connection to the elements is so different from the Vision bearers'! Seems like you can physically switch between elements...
- Media:Vo tips geogoddess paimon 03.ogg Paimon: If so, then you just need to make an offering to a Statue of The Seven and the elements will respond — just like they did in Mondstadt.
- Media:Vo tips geogoddess paimon 04.ogg Paimon: We're now in Liyue, which is ruled over by the Geo Archon. That's why the statues here look a bit different.
- Media:Vo tips geogoddess paimon 05.ogg Paimon: If you ever miss using your Anemo powers, you can just get them back from a Statue of The Seven in Mondstadt.
Sumeru
- (Upon interacting with a Statue of The Seven in Dharma Forest for the first time)
- Paimon: Eh? What were those?
- Paimon: (Traveler), did you see them?
- What are you talking about?
- Paimon: Those little round, plantlike things! Gone just like that!
- I saw them.
- You mean cabbages?
- Paimon: No! They're creatures. You know, little fairies or something...
- You're seeing things, Paimon.
- Paimon: No! They're creatures. You know, little fairies or something...
- Paimon: Stop patronizing Paimon! They were not hallucinations!
- Paimon: Anyway, we should ask around when we get a chance...
- I saw them.
- Paimon: Little round, plantlike things, right? Gone just like that!
- Paimon: We should ask around when we get a chance.
- What are those...?
- Paimon: Little round, plantlike things, right? Gone just like that!
- Paimon: We should ask around when we get a chance.
Fontaine
- (Upon interacting with a Statue of The Seven in Fontaine for the first time)
- Paimon: Eh? Did light just start flooding from that Statue of The Seven just now...?
- Paimon: That's so weird! Did anything like this ever happen before?
- It's normal for a Statue of The Seven to glow.
- A rush of water?
- Paimon: It certainly is the nation of the Hydro Archon! Even the Statues of The Seven are water fountains... YEAH RIGHT! That light wasn't normal at all!
- Paimon: (Traveler), you didn't feel uncomfortable at all?
- Huh? Water... the water is speaking to me...
- Paimon: Like Paimon's gonna believe you! If you can crack jokes like that, you must be fine.
- Wow, I feel like I'm using gills to breathe...
- Paimon: Good for you! First try growing a pair of gills and show Paimon! Hmph! Seems like you're feeling pretty good! Paimon can't believe Paimon was actually worried about you for a moment there...
- Paimon: Though, after it lit up like that, the air does feel a lot more humid. Maybe it's because of all that Hydro energy that was released?
- Paimon: Hehe, Paimon heard that in Fontaine, if you can use Elemental Energy properly, you can even swim underwater! Maybe you can even find sunken treasure!
- Paimon: Paimon'll leave diving for treasure to you. Paimon will... stand on the shore and wait for you!
- It'll be lonely, going underwater alone...
- You could try doing something for once, Paimon.
- Paimon: Waaah! But... but... being in the water is scary!
- Paimon: What if Paimon accidentally gets swept in a current and gets all turned around and dizzy, and then she won't be able to fly away no matter what...
- Paimon: Just like before Paimon met you, back in Mondstadt...
- Then I'll fish you out again!
- Paimon: ...Really? Th—Then maybe Paimon can try going underwater with you. Hmph! You'd better not go back on your word!
Achievements
There are 10 Achievements obtainable fromStatue of The Seven:
Tutorials
- Switch Element
Resonate with Geo at the Statue of The Seven in Liyue to convert your element to Geo, and acquire Geo Elemental Skill and Elemental Burst.
Return to the Statue of The Seven in Mondstadt and resonate with Anemo to reacquire Anemo abilities.
Resonate with Geo at the Statue of The Seven in Liyue to convert your element to Geo, and acquire Geo Elemental Skill and Elemental Burst.
Return to the Statue of The Seven in Mondstadt and resonate with Anemo to reacquire Anemo abilities.
Soundtracks
Note: due to ongoing data updates, "Played In" information may be incomplete or missing for some Soundtracks.1 Soundtrack plays in Statue of The Seven:
No. | Soundtrack Name | Album | Played In |
---|---|---|---|
33 | Statue of The Seven | City of Winds and Idylls |
Trivia
- A ring of circles, with the Electro symbol on each, can be found on the statues in Inazuma. This resembles the Shinto god of lightning, thunder, and storms, Raijin, and the Taiko thunder drum scaffold that surrounds him, which he uses to make the sound of thunder. They are also similar to the design around Inazuma Visions.
- As seen in the commission Grateful to the Gods, the Statues of The Seven can get dusty. Due to the Statues' power, the dust ends up with elemental energy and cannot be wiped off easily without elemental powers.
- When trying to interact with a statue in another player's world, it returns the message "Leave." This is because when there is only one dialogue option, it is sometimes replaced with plain dialogue while in Co-Op Mode. In this case, the "Leave" message corresponds to the "Leave" dialogue option, and the other dialogue options — Worship Statue and Statue's Blessing — are not available while in somebody else's world.
- In Co-Op Mode, players can heal even at a Statue of The Seven that the host has not yet unlocked, as long as players have unlocked the Statue in their own world.
- There are no underground Statues of The Seven, besides the Defiled Statue.
- The Fontaine Statue of The Seven alludes to Lady Justice, a court symbol that is commonly depicted holding a sword and scale meant to represent authority and swift justice. In the Statue of the Seven the sword and scale are combined into one.
Gallery
Sumeru's Statue of The Seven
- Leveling up Anemo Statue of The Seven
Hover over previews to view in higher quality.
- Resonating with Element
Hover over previews to view in higher quality.
Other Languages
Language | Official Name |
---|---|
English | Statue of The Seven |
Chinese (Simplified) | 七天神像 Qītiān Shénxiàng |
Chinese (Traditional) | 七天神像 Qītiān Shénxiàng |
Japanese | 七天神像 Shichiten-jinzou[3] |
Korean | 일곱신상신상 Ilgop Sinsang |
Spanish | Estatua de Los Siete |
French | Statue des Sept |
Russian | Статуя семи Архонтов Statuya semi Arkhontov |
Thai | Statue of The Seven |
Vietnamese | Thất Thiên Thần TượngThất Thiên Thần Tượng |
German | Statue der Sieben |
Indonesian | Patung The Seven |
Portuguese | Estátua dos Sete |
Turkish | Yedilerin Heykeli |
Italian | Statua dei Sette |
Change History
Released in Version 1.0
- Added 2 Statues of The Seven - Hydro within the areas Erinnyes Forest and Morte Region in Fontaine.
- Total amount of Hydro Statues is now 7, for a total of 37 Statues of The Seven.
- Added 2 Statues of The Seven - Hydro within the areas Liffey Region and Fontaine Research Institute of Kinetic Energy Engineering Region in Fontaine.
- Total amount of Hydro Statues is now 5, for a total of 35 Statues of The Seven.
- Statues of The Seven - Hydro were released, with 3 within the areas Belleau Region, Beryl Region and Court of Fontaine Region in Fontaine.
- Total amount of Statues of The Seven is now 33.
- Added 2 Statues of The Seven - Dendro within the areas Gavireh Lajavard and Realm of Farakhkert in Sumeru.
- Total amount of Dendro Statues is now 13, for a total of 30 Statues of The Seven.
- Added 1 Statue of The Seven - Dendro within the area Desert of Hadramaveth.
- Total amount of Dendro Statues is now 11, for a total of 28 Statues of The Seven.
- Added 3 Statues of The Seven - Dendro within the areas Land of Lower Setekh, Land of Upper Setekh, and Hypostyle Desert in Sumeru.
- Total amount of Dendro Statues is now 10, for a total of 27 Statues of The Seven.
- Statues of The Seven - Dendro were released, with 7 within the areas Avidya Forest, Lokapala Jungle, Ardravi Valley, Ashavan Realm, Vissudha Field, Vanarana, and Lost Nursery in Sumeru.
- Total amount of Statues of The Seven is now 24.
Version 2.?[no later than 2.7]
- The interaction between Tsurumi Island's fog, Teleport Waypoints, and Statue of The Seven was updated so that Teleport Waypoints within foggy areas no longer show up on the map if the Statue of The Seven has not yet been touched. Previously, Teleport Waypoints inside foggy areas showed up on the map if the Statue of The Seven had not yet been touched, allowing players to bypass that aspect of Tsurumi Island's fog.
- Added 1 Statue of The Seven - Geo to The Chasm in Liyue.
- Total amount of Geo Statues is now 6, for a total of 17 Statues of The Seven.
- Added 1 Statue of The Seven - Electro to Tsurumi Island in Inazuma.
- Total amount of Electro Statues is now 6, for a total of 16 Statues of The Seven.
- Added 2 Statues of The Seven - Electro to Seirai Island and Watatsumi Island in Inazuma.
- Total amount of Electro Statues is now 5, for a total of 15 Statues of The Seven.
- Statues of The Seven - Electro were released, with 3 within the areas Narukami Island, Kannazuka, and Yashiori Island in Inazuma.
- Total amount of Statues of The Seven is now 13.
- The map description of the Statue of The Seven - Geo was changed.
- Old description: A monumental stone statue that watches over Liyue. Legends say it was sculpted in the image of the Geo Archon. Despite its bustling harbor which attracts many traders, Liyue's history is calm and peaceful like its archon.
- New description: A monumental stone statue that watches over Liyue. Legends say it was sculpted in the image of the Geo Archon. Despite its bustling harbor which attracts many traders, Liyue's history is one of enduring stability, just like this statue.
- Added 1 Statue of The Seven - Anemo to Dragonspine in Mondstadt.
- Total amount of Anemo Statues is now 5, for a total of 10 Statues of The Seven.
- Statues of The Seven were released with 9 Statues in Teyvat:
- Statue of The Seven - Anemo in Mondstadt with 4 within the areas Starfell Valley, Galesong Hill, Windwail Highland, and Brightcrown Mountains.
- Statue of The Seven - Geo in Liyue with 5 within the areas Bishui Plain, Qiongji Estuary, Sea of Clouds, Minlin, and Lisha.
References
- ↑ World Quest: The Blessings of The Seven
- ↑ NPC Dialogue: Mochizuki
- ↑ Archon Quest, Prologue, Act I - The Outlander Who Caught the Wind, Part 1: Bird's Eye View (Japanese Voice-Over)
Navigation
As a seasoned expert in Genshin Impact lore and gameplay mechanics, my extensive knowledge allows me to delve into the intricate details of in-game structures, including the renowned Statues of The Seven. My expertise extends beyond casual gameplay, as I have explored the lore, mechanics, and functionality of these statues, making me well-equipped to elucidate various aspects covered in the provided article.
Now, let's dissect the information in the article about Statues of The Seven:
Overview
The article introduces Statues of The Seven as monumental stone statues in Teyvat, sculpted in the images of the Seven who sustain the world. They serve various purposes, such as filling in the map, acting as teleport waypoints, and providing healing and rewards.
Healing
The article details the healing mechanisms of the statues, explaining auto-recovery, manual healing, and conditions for inactive party members. Restorative Power, a shared HP pool among all statues, plays a crucial role in healing characters.
World Map Descriptions
Each region's statue corresponds to a specific Archon and elemental affinity. The article provides descriptions for Anemo, Geo, Electro, Dendro, and Hydro statues, offering insights into the lore and characteristics of each region.
How to Unlock
It outlines the conditions for unlocking statues, mentioning that some require completing specific quests or overcoming obstacles.
Statue Levels
As statues are leveled up, players gain Adventure EXP, Primogems, and other rewards. The leveling process is region-specific, with Mondstadt, Liyue, Inazuma, Sumeru, and Fontaine having their own requirements.
Lore
The lore section touches upon the fairytales surrounding the statues, mentioning the swallows that allegedly took their gem eyes. It also references areas without Archon rule and introduces the concept of a Lost Statue of The Seven.
Dialogue
The dialogue snippets provide a glimpse into interactions with statues in different regions, showcasing unique characteristics and experiences tied to each Archon.
Achievements
The article lists various achievements related to Statues of The Seven, linking them to obtaining elemental powers and upgrading statues to their maximum levels.
Tutorials
Instructions on switching elemental resonance and resonating with statues to acquire different elemental abilities are presented, providing practical guidance for players.
Soundtracks
One soundtrack, "Statue of The Seven," is mentioned, providing a musical aspect to the in-game experience.
Trivia and Gallery
The trivia section delves into details such as the design inspiration for the Electro statues in Inazuma and the symbolism behind the Fontaine Statue of The Seven resembling Lady Justice. The gallery displays visual representations of statues at different levels and the process of resonating with elements.
In summary, this article comprehensively covers Statues of The Seven in Genshin Impact, from their basic functionalities to intricate lore, providing players with a holistic understanding of these iconic in-game structures.